Kingdoms of Amalur: Re-Reckoning
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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Developers | |
---|---|
Kaiko | |
Big Huge Games (original) | |
38 Studios (original) | |
Publishers | |
THQ Nordic | |
Engines | |
Big Huge Engine | |
Reception | |
Metacritic | N/A |
OpenCritic | N/A |
IGDB | N/A |
Resources | |
PCGamingWiki | |
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | In-doors the game runs at a buttery-smooth 120 FPS. Outdoors the game can drop to around 60 FPS but was almost imperceptible. Only stutters when loading a new zone (lasts for less than a second, barely noticeable).[1] | |
Wine | ||
Virtualization | ||
Parallels | ||
Multi-booting | ||
Windows 10 ARM | ||
Linux ARM |
- ↑ Verified by User:Nitrothunder224 on March 6th, 2025
- Device: MacBook Pro M3 Pro 18 GB Ram
- OS: macOS Sequoia 15.3.1 (24D60)
- Method: Crossover
- Game version: Preview 20241220 (25.0.0.38553)
- Store: Steam
- Resolution: 1512x982
- Settings: Very High
- Framerate: 60-120 FPS
- Comment: Used D3DMetal and M-Sync and it worked great.