Divinity: Original Sin - Enhanced Edition
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
larian studios
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Developers | |
---|---|
Larian Studios | |
Publishers | |
Larian Studios | |
Engines | |
Divinity Engine 4.0 | |
Release dates | |
October 27, 2015 | |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
IGDB | 8.5 |
Taxonomy | |
Series | Divinity |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Playable.[1][2] | |
Compatibility layer | ||
CrossOver | ||
Wine | Kegworks Winery[3] | |
Virtualization | ||
Parallels |
Gameplay videos
References
- ↑ Verified by User:Andytizer on
- Device: MacBook Air M1 2020 8 GB RAM
- ↑ Verified by User:Klpex16 on 13-01-2022
- Device: MacBook Pro M1 2020 8GB RAM
- OS: MacOS 12.1 Monterey
- Resolution: 2048x1280
- Settings: High
- Framerate: 30-40
- Controller: Xbox Wireless Controller/DualShock 4
- Comment: Some DS4/Xbox buttons will not work due to issues with the game itself. Use Steam Input to emulate a fully functional Xbox 360 controller.
- ↑ Verified by User:DocSnyder on 2025-03-14
- Device: Mac Mini M2 Pro, 16GB RAM
- OS: macOS 15.3 (Sequoia)
- Method: Kegworks Winery (Wineskin Wrapper 3.0.9 + WS12WineCX23.7.1_1)
- Game version: GOG Installer
- Resolution: 2560x1440
- Settings: Ultra
- Framerate: 60 FPS