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Difference between revisions of "Grounded"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
 
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|ios-ipados app notes =  
 
|ios-ipados app notes =  
 
|crossover            = Perfect
 
|crossover            = Perfect
|crossover notes      = Use D3DMetal and Msync for optimal performance.  
+
|crossover notes      = Use D3DMetal and Msync for optimal performance.
* Tested with CrossOver + CXPatcher + Game Porting Toolkit 2.  
+
* Tested with CrossOver 25 + CXPatcher + Game Porting Toolkit 2 on Mac Mini M4 Pro.
* Add **libcef.dll** to the Wine prefix:
+
* Set **mscoree.dll** as **Native (Windows)** in Winecfg.
  - Place `libcef.dll` into `C:\windows\system32` (or `SysWOW64` for 64-bit systems).
 
  - Set `libcef.dll` as **Native (Windows)** in the Libraries tab of Winecfg.
 
* Add `UnrealCEFSubProcess.exe` to the overrides list in Winecfg and **disable** it, as it can cause too many errors due to Xbox Live not working properly.(Single player only)
 
 
|wine                = na
 
|wine                = na
 
|wine notes          =  
 
|wine notes          =  

Latest revision as of 19:58, 9 April 2025

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Perfect Use D3DMetal and Msync for optimal performance.
  • Tested with CrossOver 25 + CXPatcher + Game Porting Toolkit 2 on Mac Mini M4 Pro.
  • Set **mscoree.dll** as **Native (Windows)** in Winecfg.
Virtualization
Parallels Menu Menu runs perfectly, but the game crashes upon starting the game/loading the world.