Difference between revisions of "Alien Isolation"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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==macOS Compatibility== | ==macOS Compatibility== | ||
{{Compatibility/macOS | {{Compatibility/macOS | ||
− | |native = | + | |native = na |
|native notes = | |native notes = | ||
− | |rosetta 2 = | + | |rosetta 2 = perfect |
|rosetta 2 notes = | |rosetta 2 notes = | ||
− | |ios-ipados app = | + | |ios-ipados app = na |
|ios-ipados app notes = | |ios-ipados app notes = | ||
− | |crossover = | + | |crossover = unknown |
|crossover notes = | |crossover notes = | ||
− | |wine = | + | |wine = unknown |
|wine notes = | |wine notes = | ||
− | |parallels = | + | |parallels = unknown |
|parallels notes = | |parallels notes = | ||
− | |windows 10 arm = | + | |windows 10 arm = unknown |
|windows 10 arm notes = | |windows 10 arm notes = | ||
− | |linux arm = | + | |linux arm = unknown |
|linux arm notes = | |linux arm notes = | ||
}} | }} |
Revision as of 12:28, 25 March 2021
Developers | |
---|---|
macos | Creative Assembly |
Publishers | |
Sega | |
OS X | Feral Interactive |
Linux | Feral Interactive |
Engines | |
Cathode | |
Release dates | |
macOS | October 27, 2015 |
Reception | |
Metacritic | 81 |
OpenCritic | 81 |
IGDB | 85 |
Resources | |
Isolation PCGamingWiki | |
Apple Silicon Games | |
macOS Compatibility
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | ||
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels | ||
Multi-booting | ||
Windows 10 ARM | ||
Linux ARM |
Controller support
Instructions[1] |
---|
There is one issue where the DS4 controller couldn't be detected. It depends on the model you're using. Please look at Feral FAQ. You may need to add a .plist file in the game folders as explained on the FAQ. When this test was initialy realised controller support wasn't working. After adding .plist file for CUH-ZCT2x model, controller immediately started to work correctly. |
Performances
Instructions[2] |
---|
Game runs generaly fine on apple silicon, Important to note: the Antialiasing needs to be disabled. This test was realised with the following settings: Fullscreen : 1440x900 Vertical sync : on Level of detail: high Shadow map resolution: 1536 Shadow mapping : high Particles : high Motion blur : on Depth of field : on Chromatic aberration : on Planar reflections : on SSAO : off Texture filtering : anisotropic 1x Volumetric lighting : on Anti-aliasing : off |