The Last of Us
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 21:24, 17 June 2024 by Turkey att (talk | contribs)
Developers | |
---|---|
Naughty Dog | |
Publishers | |
PlayStation PC | |
Engines | |
Naughty Dog Game Engine | |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
Resources | |
PCGamingWiki | |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Very low framerates.[1] | |
Compatibility layer | ||
CrossOver | Crash.[2] | |
Wine | Crash.[3] | |
Virtualization | ||
Parallels |
References
- ↑ Verified by User:Omsier on Jan 13, 2022
- Device: MacBook Air M1 8 core GPU 16GB RAM
- OS: macOS 12.1 Monterey
- Method: RPCS3 via Rosetta 2
- Resolution: 720p (aka default setting)
- Settings: Disabled Force CPU Blit, enabled Read Color Buffers and enabled Read Depth Buffer
- Framerate: 3-5fps gameplay
- ↑ Verified by User:thmscq on Nov 18, 2023
- Device: MacBook Pro M1 Pro 10 core GPU 16GB RAM
- OS: macOS 14.1.1 Sonoma
- Settings: D3DMetal Enabled
- ↑ Verified by User:Pr0de on Dec 10, 2023
- Device: MacBook Pro M1 Pro 10 core GPU 16GB RAM
- OS: macOS 14.1.2 Sonoma
- Method: Wineskin Winery via Steam
- Settings: Wrapper Wineskin 2.9.2 Engine D3DMetal v1.1
- Comment: Installed with Steam but crashed at launched