Assassin's Creed Unity
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 14:24, 17 September 2024 by Loginlogin2 (talk | contribs)
Developers | |
---|---|
Ubisoft Montreal | |
Windows | Ubisoft Ukraine |
Publishers | |
Ubisoft | |
Engines | |
AnvilNext | |
Release dates | |
November 11, 2014 | |
Reception | |
Metacritic | 70 |
OpenCritic | 71 |
IGDB | 71 |
Taxonomy | |
Series | Assassin's Creed |
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | The Game now runs really well with the GPTK 2 patch and has a 30fps on the base M1 Macbook Air.[1] [2] | |
Wine | ||
Virtualization | ||
Parallels | Unplayable.[3] [4] |
Gameplay videos
References
- ↑ Verified by User:The_Fox on 2024-06-11
- Device: MacBook Air M1 2020 8GB RAM 7GPU Cores
- OS: Mac OS 15 Beta
- Method: Crossover 24
- Framerate: 30
- Comment: Runs,playable
- ↑ Verified by User:VladimirProg on 2024-09-17
- Device: MacBook M1 Pro 16" 2021 16 GB RAM
- OS: macOS Sequoia
- Method: Crossover 24-GPTK-2
- Resolution: 1920x1080
- Settings: High
- Framerate: 50-60
- Comment: Runs well, but there are nuances: 1) The game does not start at a non-standard resolution, you need to install 1920x1080; 2) Sometimes the game crashed and one crash happened to the cutscene where Eliza gives Arno a watch. You can't skip the cutscene, so I had to play that moment on a Windows PC and then go back to the Mac.
- ↑ Verified by User:Anonymous on 2021-04-19
- Device: MacBook Air M1 2020 16GB RAM 7GPU Cores
- OS: Windows 10 Pro Arm Build 21359.1
- Method: Parallels 16.5
- Comment: Runs, not playable, graphic glithches everywhere
- ↑ Verified by User:VladimirProg on 2024-09-17
- Device: MacBook M1 Pro 16" 2021 16 GB RAM
- OS: macOS Sequoia
- Method: Parallels 20 Windows 11
- Resolution: 1920x1080
- Settings: Highest
- Framerate: 0
- Comment: graphic glithches everywhere