Astroneer
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 02:12, 9 December 2024 by Acecryogen (talk | contribs) (Astroneer works flawlessly under D3DMetal. Using DXVK causes flickering textures and worse performance than D3DMetal. (I couldn't figure out how to add reference, if someone guides me, I'll add a proper reference))
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Texture flickering in DXVK, flawless with D3DMetal | |
Wine | It's flawless [1] [2] | |
Virtualization | ||
Parallels | Playable, low framerates.[3] [4] |
Gameplay videos
References
- ↑ Verified by User:JustinSUF on 2023-06-10
- Device: MacBook Air M1 2020 8 GB RAM
- Method: Game Porting Toolkit
- Game version: 1.27.301.0
- Store: Steam
- Resolution: 1680x1050
- Settings: Medium
- Framerate: 45-55 FPS
- ↑ Verified by User:Bgmanzur on 2024-03-21
- Device: MacBook Pro M3 Pro 2023 18 GB RAM
- OS: 14.4
- Method: Whisky.app rosetta+GPTK
- Store: Steam
- Settings: Ultra
- Controller: working
- ↑ Verified by User:Andytizer on 2021-04-24
- Device: MacBook Air M1 2020 8 GB RAM
- Method: Windows ARM Build 21364 on Parallels 16.5
- Game version: 1.19.143.0
- Store: Microsoft Store, Xbox Game Pass
- Resolution: 1920x1080
- Settings: Medium
- Framerate: Approximately 25 FPS
- ↑ Verified by User:Zeuschops on 2022-07-21
- Device: MacBook Pro M1 Max 2021 64GB RAM
- Method: Windows ARM Build 22000 on Parallels 17
- Game version: 1.25.147.0
- Store: Steam
- Resolution: 1920x1200
- Settings: Medium
- Framerate: Approximately 30 to 35 FPS