Geometry Dash
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 07:45, 4 January 2024 by Mercyoverload (talk | contribs)
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | GD 2.2 works smoothly, however is capped on 60FPS.[1] | |
Rosetta 2 | GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.[2] | |
iOS/iPadOS App | Crash bug has been fixed in v2.2 | |
Compatibility layer | ||
CrossOver | Stable 120FPS, even with high object count levels.[3] | |
Wine | ||
Virtualization | ||
Parallels | Stable 120FPS, even with high object count levels. Has higher audio latency though, use CrossOver if you can.[4] |
Other information
- Game appears to be locked to 60FPS on all Macs - Apple Silicon or Intel.
- The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.
References
- ↑ Verified by User:Mercyoverload on 2024-01-04
- Tested on MacBook Pro (14-inch, M1 Pro, 2021)
- ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021) with native Steam version [v2.2]
- ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)
- ↑ Verified by User:Thatsniceguy on 2023-12-20
- Tested on MacBook Pro (16-inch, 2021)