Humankind
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 17:00, 26 January 2023 by Somnolentsurfer (talk | contribs)
Developers | |
---|---|
Amplitude Studios | |
Publishers | |
Sega | |
Engines | |
Unity | |
Release dates | |
macOS | November 3, 2021 [1] |
Reception | |
Metacritic | 78 |
OpenCritic | 80 |
Resources | |
PCGamingWiki | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | Had to manually disable Rosetta 2, possibly because I'd previously manually turned it on. Graphical corruption in battle mode disappears if game is correctly running native[2]. | |
Rosetta 2 | Native M1 Surpport was delayed. Needed to turn on Rosetta 2 manually, battle mode is glitchy | |
Compatibility layer | ||
CrossOver | [3] | |
Virtualization | ||
Parallels | Low framerates.[4] |
- ↑ Humankind Mac Beta Available Today - last accessed on 2022-06-09
- ↑ Verified by User:Somnolentsurfer on 2023-01-25
- Device: MacBook Pro (16-inch, 2021), 32 Core M1 Max, 32GB RAM
- OS: macOS 13.1
- Method: Native
- Store: Steam
- Resolution: 3456x2160
- Settings: Beautiful
- Framerate: Low-mid 40s in the game world
- Comment: Maximum quality setting ('Fantastic') doesn't work, everything but the UI disappears when enabled.
- ↑ Verified by User:Andytizer on 2021-07-25
- Device: MacBook Air M1 2020
- OS: macOS 11.5.1
- Method: CrossOver 21
- Resolution: 1344x756
- Settings: Fastest
- Framerate: 2 FPS
- ↑ Verified by User:Andytizer on 2021-08-17
- Device: MacBook Air M1 2020
- OS: macOS 11.5.1
- Method: Parallels 17
- Resolution: 1344x756
- Settings: Fastest
- Framerate: Approximately 10-15 FPS