Civilization VI
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Revision as of 20:49, 27 January 2022 by Likesh4d0w (talk | contribs)
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Playable on M1, awesome on M1 Max.[1][2] [3] | |
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels | Approximately 40-50FPS at the start of a game, dropping down to 15-20FPS as the game progresses. Occasional frame drops. Resolution: 1280x800 [4] |
Gameplay videos
References
- ↑ Verified by User:Andytizer on
- Device: MacBook Air M1 2020 8 GB RAM
- ↑ Verified by User:AgentWindu on November 3, 2021
- Device: M1 Pro MacBook Pro 14” 2021 16GB RAM 10 Core
- OS: macOS 12.0
- Method: Rosetta 2
- Store: Steam
- Resolution: 1512x982 120Hz (default)
- Settings: Medium
- Framerate: 84 Average, 73 Minimum
- Comment: Anti-Aliasing off, Gathering Storm Graphics benchmark
- ↑ Verified by User:LikeSh4d0w on 27.01.2022
- Device: MacBook Pro 16 M1 Max 32 Core 32 GB RAM
- OS: macOS Monterey 12.1
- Method: Rosetta 2
- ↑ Verified by User:Cyazide on 2021-04-15
- Device: MacBook Pro M1 2020 8 GB RAM
- Method: MacOS Big Sur Version 11.3 Beta (20E5229a)
- Store: Epic Games
- Resolution: 1280x800
- Settings: Lowest Settings
- Framerate: Approximately 40-50FPS at the start of a game, dropping down to 15-20FPS as the game progresses. Occasional frame drops.
- Comment: Resolution can be turned down all the way to 1024x768, but 1280x800 is the lowest resolution with a 16:10 aspect ratio that fills the screens of macbooks. An increase in FPS is not noticeable when the game is played at the lowest resolution.