Difference between revisions of "Guilty Gear Strive"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Turtiemaster (talk | contribs) m (Async was meant to be Esync auto correction error) |
Turtiemaster (talk | contribs) (Added a note to put the game in fullscreen otherwise it makes it lag) |
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Line 7: | Line 7: | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
|crossover = perfect | |crossover = perfect | ||
− | |crossover notes = Use D3DMetal and Esync for best results | + | |crossover notes = Use D3DMetal and Esync for best results. Use fullscreen on display setting or the game gets laggy. |
|wine = perfect | |wine = perfect | ||
|wine notes = <ref> | |wine notes = <ref> |
Latest revision as of 23:48, 28 November 2024
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Use D3DMetal and Esync for best results. Use fullscreen on display setting or the game gets laggy. | |
Wine | [1] [2] | |
Virtualization | ||
Parallels | [3] |
- ↑
Verified by User:Sax6575 on 6/28/23
- Device: Mac Studio M2 Max 32 GB RAM
- Method: Wine
- Resolution: 1440p
- Settings: High
- Framerate: 60fps
- Controller: No
- ↑
Verified by User:Harryyp23 on 5/11/24
- Device: MacBook Pro 13" Late 2020 M1 8 GB RAM
- Method: Wine
- Resolution: 720p
- Settings: Low
- Framerate: 40-60fps
- Controller: Stadia Controller
- Comment: For best results, use the Potato Low Spec Mod. Some stages perform better than others.
- ↑
Verified by User:Harryyp23 on 5/11/24
- Device: MacBook Pro 13" Late 2020 M1 8 GB RAM
- Method: Parallels
- Comment: Critical errors when attempting to load.