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Difference between revisions of "Valheim"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|introduction      =  
 
|introduction      =  
  
|release history  = The game was released in early access on February 2, 2021 on [[Store:Steam|Steam]], selling over three million copies by February 19.<ref>{{Refurl|url=https://steamcommunity.com/games/892970/announcements/detail/3059603718053006419|title=Three Million Vikings!|date=2021-02-19}}</ref>
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|release history  = The game enterd early access on February 2, 2021 on [[Store:Steam|Steam]], selling over three million copies by February 19.<ref>{{Refurl|url=https://steamcommunity.com/games/892970/announcements/detail/3059603718053006419|title=Three Million Vikings!|date=2021-02-19}}</ref>
  
 
|current state    = Early Access
 
|current state    = Early Access

Revision as of 09:05, 22 May 2024


Valheim
Valheim cover
Developers
Iron Gate Studio
Publishers
Coffee Stain Studios
Engines
Former Unity[1][Note 1]
Unity[2][Note 2]
Release dates
Early access
Resources
PCGamingWiki
Codeweavers
Valheim on HowLongToBeat
Valheim on IGDB
Valheim on MobyGames
Valheim on Wikipedia

The game enterd early access on February 2, 2021 on Steam, selling over three million copies by February 19.[3]

Early Access

General information

Official subreddit
Official Discord server
Steam Community Discussions

Availability

See PCGamingWiki for Windows and/or Linux availability.

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Perfect Low-ish FPS, but perfect otherwise[4][5]
Wine Playable Playable.[6]
Virtualization
Parallels Playable Playable but many missing texture and render glitches.[7][8][9]

Gallery

Gameplay videos

Crossover issues fixed

Valheim using Vulkan crashes when going in-game

(See Gallery for the screenshot). Run «Play Valheim» instead of «Play Valheim using Vulkan» on startup. D3D11 version runs better than Vulkan one.

Valheim using Vulkan runs at ≤5 FPS

Run «Play Valheim» instead of «Play Valheim using Vulkan» on startup. D3D11 version runs better than Vulkan one.

Movements and physics is about 2× slower than real time

Disable Vsync


Parallels issues fixed

Flickering objects issue

View this video.untrimmed_dynamic_cbuffers=1 fix.

Notes

  1. Unity engine build: 2019.4.31f1[1]
  2. Unity engine build: 2022.3.17f1[2]

References

  1. Verified by User:Baronsmoki on 2022-01-10
  2. Verified by User:Jams3223 on 2024-04-22
  3. Three Million Vikings! - last accessed on 2021-02-19
  4. 4.0 4.1 4.2 Verified by User:Amacgamer on 2024-05-20
    Device: MacBook Pro (14-inch, 2021) 16 GB RAM
    OS: macOS Sonoma 14.5
    Method: Crossover 24.0.3
    Resolution: 3024x1964 native fullscreen (green window button)
    Settings: D3DMetal, MSync, High resolution mode, Render scale=40%, Low settings, no vsync
    Framerate: 40+
  5. Verified by User:iddqd on 28 Nov 2021
    Device: Macbook Pro M1 Max 32 GB RAM 32 GPU Cores
    OS: MacOS Monterey
    Method: Crossover 21.1
    Framerate: 5
    Comment: Very poor frame rate
  6. Verified by User:Hermitfeather on 2023-06-11
    Device: Macbook Pro M1 Max 32 GB RAM 32 GPU Cores
    Method: GPTK
    Framerate: 45
    Comment: Seemingly perfect but leaving at playable for now until I put more time into it.
  7. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows ARM on Parallels 16
  8. Verified by User:icetear on May 3, 2021
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows 10 ARM on Parallels 16.5
    Store: Steam
    Comment: https://forum.parallels.com/threads/empyrion-valheim-graphics-problems-solved.353402/
  9. Verified by User:Konkeydong37 on Jan 12, 2023
    Device: MacBook M1 Pro 2021 16 GB RAM
    Method: Windows 11 ARM on Parallels 18
    Store: Steam
    Resolution: 1920x1200
    Settings: Medium
    Framerate: 30-60
    Comment: The game works steadily and smooth, all textures are displayed, in the forest framerate is higher then in the village