Difference between revisions of "Warframe"
(Added info on the DX11 no shader cache option, and general performance after a few play through. (First time editing, please help me formatting if needed. Thanks a lot :) )) |
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Result= Good.<ref>{{Refdevice|user=Ravenaige|date=june 15, 2023|device=MacBook Pro M1 2020 16 GB RAM|os=|method=Windows ARM on Parallels 18|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref> | Result= Good.<ref>{{Refdevice|user=Ravenaige|date=june 15, 2023|device=MacBook Pro M1 2020 16 GB RAM|os=|method=Windows ARM on Parallels 18|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref> | ||
There may be instant fps drops, sometimes (usually less than 1 second) graphic quality medium, screen resolution 1440x900 and windowed. no freeze, no crash, fps: 30-60, playable! | There may be instant fps drops, sometimes (usually less than 1 second) graphic quality medium, screen resolution 1440x900 and windowed. no freeze, no crash, fps: 30-60, playable! | ||
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+ | The stuttering issue seems to be caused by no shader caching for the DX11 version of Warframe, it is only available for DX12 engine. Once the shader is built up (first time loading resources, etc.), the game runs OK after several missions.<ref>{{Refdevice|user=QinnShou|date=july 12, 2023|device=MacBook Pro M1 Pro 2021 16 GB RAM|os=MacOS|method=Windows ARM on Parallels 18|version=|resolution=1512x945|settings=|framerate=|controller=|url=|title=|comment=}}</ref> | ||
Important Note: At the beginning of the game, sound is bad, after cinematic and arrived to safe house, open "setting" and "sound" and select Audio Output, change "default" to "High Definition Audio Device" | Important Note: At the beginning of the game, sound is bad, after cinematic and arrived to safe house, open "setting" and "sound" and select Audio Output, change "default" to "High Definition Audio Device" |
Revision as of 01:45, 13 July 2023
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Does not open any windows when launched, hangs forever[1] | |
Wine | ||
Virtualization | ||
Parallels | Playable.[2] Asset loading causes the game to freeze for a very short period (usually less than 1 second) and there are some artefacts in Deimos maps. |
>>>Paralels 18 Windows 11 Notes
Result= Good.[3] There may be instant fps drops, sometimes (usually less than 1 second) graphic quality medium, screen resolution 1440x900 and windowed. no freeze, no crash, fps: 30-60, playable!
The stuttering issue seems to be caused by no shader caching for the DX11 version of Warframe, it is only available for DX12 engine. Once the shader is built up (first time loading resources, etc.), the game runs OK after several missions.[4]
Important Note: At the beginning of the game, sound is bad, after cinematic and arrived to safe house, open "setting" and "sound" and select Audio Output, change "default" to "High Definition Audio Device"
Gameplay videos
References
- ↑ Verified by User:Kimmy on November 27, 2021
- OS: OSX Monterey
- Method: Installed from the Steam store, Crossover 21.0
- Comment: Does not open any windows when launched
- ↑ Verified by User:Andytizer on
- Device: MacBook Air M1 2020 8 GB RAM
- Method: Windows ARM on Parallels 16
- ↑ Verified by User:Ravenaige on june 15, 2023
- Device: MacBook Pro M1 2020 16 GB RAM
- Method: Windows ARM on Parallels 18
- ↑ Verified by User:QinnShou on july 12, 2023
- Device: MacBook Pro M1 Pro 2021 16 GB RAM
- OS: MacOS
- Method: Windows ARM on Parallels 18
- Resolution: 1512x945