Difference between revisions of "Half-Life 2"
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==Native ARM build from leaked source== | ==Native ARM build from leaked source== | ||
− | Compiled the Source Engine Leak, modified instructions from [https://jameshug.notion.site/Guide-to-Installing-Portal-Using-Source-Engine-on-macOS-660803f9ced149cfa1647d38fd5a7092 James | + | Compiled the Source Engine Leak, modified instructions from [https://jameshug.notion.site/Guide-to-Installing-Portal-Using-Source-Engine-on-macOS-660803f9ced149cfa1647d38fd5a7092 James Hughes]. |
Updated instructions - use these Terminal commands: | Updated instructions - use these Terminal commands: |
Revision as of 19:12, 23 May 2023
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | Compiled the Source Engine Leak. https://jameshug.notion.site/Guide-to-Installing-Portal-Using-Source-Engine-on-macOS-660803f9ced149cfa1647d38fd5a7092[1] | |
Rosetta 2 | ||
Compatibility layer | ||
CrossOver | Installed via steam on crossover 21, extreme fps drops during shootouts and explosions | |
Wine | ||
Virtualization | ||
Parallels | Playable.[2] |
Native ARM build from leaked source
Compiled the Source Engine Leak, modified instructions from James Hughes.
Updated instructions - use these Terminal commands:
1. Install Homebrew
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" brew help
Remember to set the path.
2. Install Xcode Command Line Tools (Optional)
xcode-select --install
3. Install required packages from Homebrew (added the jpeg-turbo dependency from instructions)
brew doctor brew cleanup brew install sdl2 freetype2 fontconfig pkg-config opus libpng libedit python3 jpeg-turbo
4. Clone the Source Engine GitHub repository
git clone --recursive https://github.com/nillerusr/source-engine cd source-engine
5. Configure game builds:
Half-Life 2:
python3 waf configure -T release --64bits --prefix='' --build-games=hl2
Half-Life 2 Episodes:
python3 waf configure -T release --64bits --prefix='' --build-games=episodic
Portal:
python3 waf configure -T release --64bits --prefix='' --build-games=portal
Counter-Strike: Source
python3 waf configure -T release --64bits --prefix='' --build-games=cstrike
6. Build the game
python3 waf build
7. Create Build folder Install build into directory, this can be located anywhere ideally append with hl2, episodic, portal, cstrike etc.
python3 waf install --destdir='~/Documents/Build folder/hl2'
8. Open Build folder in new Finder window
9. Create Steam folder In Mac version of Steam, install games e.g Half-Life 2, Episode 1, Episode 2, Portal, Counter-Strike: Source etc.
10. Open Steam folder: in new Finder window: right-click on game in Steam library, go to Manage and Browse local files
11. In the Steam folder:
- Delete /bin/ folder
- replace with /bin/ folder from Build folder
12. In the Steam folder:
- Delete
hl2_osx
- Copy/move from Build folder
Build folder/hl2_launcher
- Rename the
hl2_launcher
intohl2_osx
13. In the Steam folder:
- Navigate inside 'game' folder (e.g.
/hl2/
or/episodic/
or/portal/
or/cstrike/
) - Delete the bin subfolder (e.g.
/hl2/bin/
) - From the Build folder go to game folder (e.g.
Build folder/hl2/
) and move/copy from the Build folder to the Steam folder into the game (e.g.Steam folder/hl2/
)
13. Now the respective game can be launched from within Steam.
References
- ↑ Verified by User:PBeGood4 on 29 April 2023
- Device: M1 MacBook Pro
- Method: Compiled Source Engine Leak
- Resolution: 1920x1080
- Settings: high
- Framerate: 120+ FPS
- ↑ Verified by User:gp on 7 Sep 2021
- Device: Mac M1 16 GB RAM
- OS: Windows 11 (latest Insider ISO)
- Method: Parallels 17
- Resolution: 1080p
- Settings: Medium
- Framerate: 50~60 FPS