Difference between revisions of "Template:Compatibility/macOS"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (only cargo_store if namespace is not empty (excludes Project:Sample article)) |
m (hide if na, nana, nanana) |
||
Line 4: | Line 4: | ||
NEW SECTION: General | NEW SECTION: General | ||
− | -->{{# | + | -->{{#ifeq: {{{native|na}}}{{{rosetta 2|na}}}{{{ios-ipados app|na}}} | nanana | | |
<tr class="template-infotable-head table-compatibility-head-row"> | <tr class="template-infotable-head table-compatibility-head-row"> | ||
<th scope="col" style="width: 230px;" class="table-compatibility-head-method">Method</th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method">Method</th> | ||
Line 13: | Line 13: | ||
NEW ROW: Native | NEW ROW: Native | ||
− | -->{{# | + | -->{{#ifeq: {{{native|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method"><abbr title="Game can run natively on Apple silicon">Native</abbr></th> | <th scope="row" class="table-compatibility-body-method"><abbr title="Game can run natively on Apple silicon">Native</abbr></th> | ||
Line 23: | Line 23: | ||
NEW ROW: Rosetta 2 | NEW ROW: Rosetta 2 | ||
− | -->{{# | + | -->{{#ifeq: {{{rosetta 2|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method"><abbr title="Game can run through Rosetta 2 translation environment">Rosetta 2</abbr></th> | <th scope="row" class="table-compatibility-body-method"><abbr title="Game can run through Rosetta 2 translation environment">Rosetta 2</abbr></th> | ||
Line 33: | Line 33: | ||
NEW ROW: iOS/iPadOS App | NEW ROW: iOS/iPadOS App | ||
− | -->{{# | + | -->{{#ifeq: {{{ios-ipados app|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method"><abbr title="macOS can run the iOS/iPadOS app of the game">iOS/iPadOS App</abbr></th> | <th scope="row" class="table-compatibility-body-method"><abbr title="macOS can run the iOS/iPadOS app of the game">iOS/iPadOS App</abbr></th> | ||
Line 45: | Line 45: | ||
NEW SECTION: Compatibility layer | NEW SECTION: Compatibility layer | ||
− | -->{{# | + | -->{{#ifeq: {{{crossover|na}}}{{{wine|na}}} | nana | | |
<tr class="template-infotable-secondhead table-compatibility-head-row"> | <tr class="template-infotable-secondhead table-compatibility-head-row"> | ||
<th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through a third-party compatibility layer">Compatibility layer</abbr></th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through a third-party compatibility layer">Compatibility layer</abbr></th> | ||
Line 54: | Line 54: | ||
NEW ROW: CrossOver | NEW ROW: CrossOver | ||
− | -->{{# | + | -->{{#ifeq: {{{crossover|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method">[[CrossOver]]</th> | <th scope="row" class="table-compatibility-body-method">[[CrossOver]]</th> | ||
Line 64: | Line 64: | ||
NEW ROW: Wine | NEW ROW: Wine | ||
− | -->{{# | + | -->{{#ifeq: {{{wine|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method">Wine</th> | <th scope="row" class="table-compatibility-body-method">Wine</th> | ||
Line 76: | Line 76: | ||
NEW SECTION: Virtualization | NEW SECTION: Virtualization | ||
− | -->{{# | + | -->{{#ifeq: {{{parallels|na}}} | na | | |
<tr class="template-infotable-secondhead table-compatibility-head-row"> | <tr class="template-infotable-secondhead table-compatibility-head-row"> | ||
<th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through virtualization such as e.g. Parallels">Virtualization</abbr></th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through virtualization such as e.g. Parallels">Virtualization</abbr></th> | ||
Line 85: | Line 85: | ||
NEW ROW: Parallels | NEW ROW: Parallels | ||
− | -->{{# | + | -->{{#ifeq: {{{parallels|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method">[[Parallels]]</th> | <th scope="row" class="table-compatibility-body-method">[[Parallels]]</th> | ||
Line 97: | Line 97: | ||
NEW SECTION: Multi-booting | NEW SECTION: Multi-booting | ||
− | -->{{# | + | -->{{#ifeq: {{{windows 10 arm|na}}}{{{linux arm|na}}} | nana | | |
<tr class="template-infotable-secondhead table-compatibility-head-row"> | <tr class="template-infotable-secondhead table-compatibility-head-row"> | ||
<th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through another bootable operating system">Multi-booting</abbr></th> | <th scope="col" style="width: 230px;" class="table-compatibility-head-method"><abbr title="Game can run through another bootable operating system">Multi-booting</abbr></th> | ||
Line 106: | Line 106: | ||
NEW ROW: Windows 10 ARM | NEW ROW: Windows 10 ARM | ||
− | -->{{# | + | -->{{#ifeq: {{{windows 10 arm|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method">Windows 10 ARM</th> | <th scope="row" class="table-compatibility-body-method">Windows 10 ARM</th> | ||
Line 116: | Line 116: | ||
NEW ROW: Linux ARM | NEW ROW: Linux ARM | ||
− | -->{{# | + | -->{{#ifeq: {{{linux arm|na}}} | na | | |
<tr class="template-infotable-body table-compatibility-body-row"> | <tr class="template-infotable-body table-compatibility-body-row"> | ||
<th scope="row" class="table-compatibility-body-method">Linux ARM</th> | <th scope="row" class="table-compatibility-body-method">Linux ARM</th> |
Revision as of 07:38, 17 April 2021
- Example from Minecraft:
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | Java version can be compiled for native ARM, see #Native. | |
Rosetta 2 | Java version runs well via Rosetta 2. | |
iOS/iPadOS App | Mobile (Bedrock) can be sideloaded. | |
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels | Bedrock version playable after using latest Windows Insider Preview build of Windows 10 ARM. |
This template defines the table "Compatibility_macOS". View table.
Documentation for the above template (sometimes hidden from view).
{{Compatibility/macOS |native = |native notes = |rosetta 2 = |rosetta 2 notes = |ios-ipados app = |ios-ipados app notes = |crossover = |crossover notes = |wine = |wine notes = |parallels = |parallels notes = |windows 10 arm = |windows 10 arm notes = |linux arm = |linux arm notes = }}
Visit Template:Compatibility/macOS/Documentation to edit this text. (How does this work?)