Difference between revisions of "Dying Light"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (Text replacement - "8GB" to "8 GB") |
m (Text replacement - "|wine = na" to "|wine = unknown") |
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|crossover = na | |crossover = na | ||
|crossover notes = | |crossover notes = | ||
− | |wine = | + | |wine = unknown |
|wine notes = | |wine notes = | ||
|parallels = na | |parallels = na |
Revision as of 10:42, 13 April 2021
Developers | |
---|---|
Techland | |
Publishers | |
WB. Games | |
Engines | |
Chrome Engine 6 | |
Release dates | |
macOS | December 15, 2016 |
Reception | |
Metacritic | 75 |
OpenCritic | 73 |
IGDB | 81 |
Resources | |
PCGamingWiki | |
Apple Silicon Games | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Game runs well on macOS.[1] | |
Compatibility layer | ||
Wine |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
Issues fixed
DualShock 4 controller not detected
Replace libSDL2.dylib[1] |
---|
Use more recent version of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one from the maintainer of wineskin, gcenx:
This fix may also work with other SDL2 games with dysfunctional controller support. |
References
- ↑ 1.0 1.1 Verified by User:Nsklaus on 2021-03-14
- Device: MacBook Pro M1 2020 8 GB RAM