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Difference between revisions of "Halo: Reach"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Add Wine/GPTK compatibility)
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|crossover            = perfect
 
|crossover            = perfect
 
|crossover notes      = runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip <ref>{{Refdevice|user=Matmania|date=|device=MacBook Air 15 inch M2|os=|method=Crossover|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
 
|crossover notes      = runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip <ref>{{Refdevice|user=Matmania|date=|device=MacBook Air 15 inch M2|os=|method=Crossover|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
|wine                = unknown
+
|wine                = playable
|wine notes          =  
+
|wine notes          = Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.<ref name=Lynkos>{{Refdevice|user=Lynkos|date=2024-02-10|device=MacBook Pro 14" M3 Max 64GB RAM|os=macOS 14.4|method=Wine + [[Game Porting Toolkit]]|version=|store=Steam|resolution=3024x1964|settings=|framerate=|controller=Xbox One Controller|url=|title=|comment=|}}</ref>
 
|parallels            = playable
 
|parallels            = playable
 
|parallels notes      = Playable.<ref>{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
 
|parallels notes      = Playable.<ref>{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>

Revision as of 20:35, 10 February 2024

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Perfect runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip [1]
Wine Playable Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.[2]
Virtualization
Parallels Playable Playable.[3]

References

  1. Verified by User:Matmania on
    Device: MacBook Air 15 inch M2
    Method: Crossover
  2. Verified by User:Lynkos on 2024-02-10
    Device: MacBook Pro 14" M3 Max 64GB RAM
    OS: macOS 14.4
    Method: Wine + Game Porting Toolkit
    Store: Steam
    Resolution: 3024x1964
    Controller: Xbox One Controller
  3. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows ARM on Parallels 16