Difference between revisions of "Resident Evil"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Line 1: | Line 1: | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = na |
|developers = | |developers = | ||
{{Infobox game/row/developer|CAPCOM}} | {{Infobox game/row/developer|CAPCOM}} |
Revision as of 20:16, 3 October 2023
Cover image missing, please upload it | |
Developers | |
---|---|
CAPCOM | |
Publishers | |
CAPCOM | |
Engines | |
MT Framework | |
Release dates | |
macOS | na |
Reception | |
Metacritic | 83 |
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
Wine | Game Porting Toolkit - Crashes right after the first CAPCOM screen | |
Virtualization | ||
Parallels | M1 Max, 32Gb, Windows 11. It runs with high FPS but crashes periodically with the memory overrun error. It's a known issue with this game. However, the existing solutions like applying the 4 GB patch and others don't help for some reason. |