Difference between revisions of "The Last of Us"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|ios-ipados app = | |ios-ipados app = | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
− | |crossover = | + | |crossover = unplayable |
− | |crossover notes = | + | |crossover notes = Crash.<ref>{{Refdevice|user=thmscq|date=Nov 18, 2023|device=MacBook Pro M1 Pro 10 core GPU 16GB RAM|os=macOS 14.1.1 Sonoma|method=|version=|store=|resolution=|settings=D3DMetal Enabled|framerate=|url=|title=|comment=}}</ref> |
|wine = unknown | |wine = unknown | ||
|wine notes = | |wine notes = |
Revision as of 12:19, 18 November 2023
Developers | |
---|---|
Naughty Dog | |
Publishers | |
PlayStation PC | |
Engines | |
Naughty Dog Game Engine | |
Reception | |
Metacritic | 88 |
OpenCritic | 88 |
Resources | |
PCGamingWiki | |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | ||
Rosetta 2 | Very low framerates.[1] | |
Compatibility layer | ||
CrossOver | Crash.[2] | |
Wine | ||
Virtualization | ||
Parallels |
References
- ↑ Verified by User:Omsier on Jan 13, 2022
- Device: MacBook Air M1 8 core GPU 16GB RAM
- OS: macOS 12.1 Monterey
- Method: RPCS3 via Rosetta 2
- Resolution: 720p (aka default setting)
- Settings: Disabled Force CPU Blit, enabled Read Color Buffers and enabled Read Depth Buffer
- Framerate: 3-5fps gameplay
- ↑ Verified by User:thmscq on Nov 18, 2023
- Device: MacBook Pro M1 Pro 10 core GPU 16GB RAM
- OS: macOS 14.1.1 Sonoma
- Settings: D3DMetal Enabled