Difference between revisions of "Resident Evil Village"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Velociround (talk | contribs) |
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|native = Perfect | |native = Perfect | ||
|native notes = Perfect with 1650x1050 | |native notes = Perfect with 1650x1050 | ||
− | |rosetta 2 = | + | |rosetta 2 = Unplayable |
− | |rosetta 2 notes = | + | |rosetta 2 notes = This game is an Apple Silicon exclusive, does not have a x86/Intel binary |
|ios-ipados app = | |ios-ipados app = | ||
|ios-ipados app notes = | |ios-ipados app notes = |
Revision as of 02:17, 15 January 2023
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | Perfect with 1650x1050 | |
Rosetta 2 | This game is an Apple Silicon exclusive, does not have a x86/Intel binary | |
Compatibility layer | ||
CrossOver | DirectX 12 cannot be run. | |
Wine | DirectX 12 cannot be run. | |
Virtualization | ||
Parallels | DirectX 12 cannot be run. | |
Multi-booting | ||
Windows 10 ARM | DirectX 12 cannot be run. |
References
Macbook Air 2020 M1 16GB Ram macOS Ventura 13.0
with MetalFX Upscaling
Performance Mode and HDR : High frame rate • 60-90fps Medium Textures Low Shadow Quality 1650x1050
4K Ultra HD = 30-40fps
Quality Mode and HDR : 40-60fps Medium Textures Low Shadow Quality 1650x1050
4K Ultra HD = 20-30fps
MetalFX Upscaling Off and HDR : 30-50fps Medium Textures Low Shadow Quality 1650x1050
Gameplay videos