Difference between revisions of "Deep Rock Galactic"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m |
m |
||
Line 7: | Line 7: | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
|crossover = Playable | |crossover = Playable | ||
− | |crossover notes = Actually playable on middle-to-high settings in somewhat 30-40 FPS, even AMD FidelityFX 1 kinda works. Also, requires MoltenVK | + | |crossover notes = Actually playable on middle-to-high settings in somewhat 30-40 FPS, even AMD FidelityFX 1 kinda works. Also, requires MoltenVK DXVK geometry shaders workaround to lighting properly work.<ref>{{Refurl|url=https://github.com/nastys/MoltenVK/releases|title=MoltenVK DXVK Geometry Shaders Workaround|date=2022-09-27|snippet=}}</ref> (Base M1 Air 8gb 7 core GPU) |
|wine = unknown | |wine = unknown | ||
|wine notes = | |wine notes = |
Revision as of 03:26, 12 November 2022
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Actually playable on middle-to-high settings in somewhat 30-40 FPS, even AMD FidelityFX 1 kinda works. Also, requires MoltenVK DXVK geometry shaders workaround to lighting properly work.[1] (Base M1 Air 8gb 7 core GPU) | |
Wine | ||
Virtualization | ||
Parallels | Very playable at minimum settings for a very constant 60 fps on 32 Core M1 Max. Stutters are quite rare and no graphical issues detected. [2] |
References
- ↑ MoltenVK DXVK Geometry Shaders Workaround - last accessed on 2022-09-27
- ↑ Deep Rock Galactic on Apple Silicon Games - last accessed on 2021-04-12