Difference between revisions of "Resident Evil Village"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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'''MetalFX Upscaling''' | '''MetalFX Upscaling''' | ||
− | '''Performance Mode and ''' {{Term|HDR}} : ''60-90fps Medium Textures Low Shadow Quality 1650x1050'' | + | '''Performance Mode and ''' {{Term|HDR}} : ''See [[#High frame rate|High frame rate]].60-90fps Medium Textures Low Shadow Quality 1650x1050'' |
'''2560x1600''' = ''30-40fps'' | '''2560x1600''' = ''30-40fps'' |
Revision as of 17:45, 10 November 2022
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | Perfect with 1650x1050 / Playable with 2560x1600 | |
Compatibility layer | ||
CrossOver | DirectX 12 cannot be run. | |
Wine | DirectX 12 cannot be run. | |
Virtualization | ||
Parallels | DirectX 12 cannot be run. | |
Multi-booting | ||
Windows 10 ARM | DirectX 12 cannot be run. |
References
Macbook Air 2020 M1 16GB Ram macOS Ventura 13.0
MetalFX Upscaling
Performance Mode and HDR : See High frame rate.60-90fps Medium Textures Low Shadow Quality 1650x1050
2560x1600 = 30-40fps
Quality Mode and HDR : 40-60fps Medium Textures Low Shadow Quality 1650x1050
2560x1600 = 20-30fps
MetalFX Upscaling Off and HDR : 30-50fps Medium Textures Low Shadow Quality 1650x1050