Difference between revisions of "Dying Light"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|native = na | |native = na | ||
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− | |rosetta 2 = | + | |rosetta 2 = perfect |
− | |rosetta 2 notes = Game runs | + | |rosetta 2 notes = Game runs smoothly with occasional frame drops.<ref name=klpex16>{{Refdevice|user=klpex16|date=2021-12-30|device=MacBook Pro (13-inch, M1, 2020) 8GB RAM|os=macOS Monterey 12.1|method=|version=|resolution=1280x800|settings=Balanced|framerate=30-60|controller=DualShock 4|url=|title=|comment=}}</ref> |
|ios-ipados app = na | |ios-ipados app = na | ||
|ios-ipados app notes = | |ios-ipados app notes = |
Revision as of 06:44, 30 December 2021
Developers | |
---|---|
Techland | |
Publishers | |
WB. Games | |
Engines | |
Chrome Engine 6 | |
Release dates | |
macOS | December 15, 2016 |
Reception | |
Metacritic | 75 |
OpenCritic | 73 |
IGDB | 81 |
Resources | |
PCGamingWiki | |
Apple Silicon Games | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Game runs smoothly with occasional frame drops.[1] | |
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
Issues fixed
DualShock 4 controller not detected
Replace libSDL2.dylib[2] |
---|
Use more recent version of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one from the maintainer of wineskin, gcenx:
This fix may also work with other SDL2 games with dysfunctional controller support. Note: This fix also works with Xbox One controllers. |
References
- ↑ Verified by User:klpex16 on 2021-12-30
- Device: MacBook Pro (13-inch, M1, 2020) 8GB RAM
- OS: macOS Monterey 12.1
- Resolution: 1280x800
- Settings: Balanced
- Framerate: 30-60
- Controller: DualShock 4
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedNsklaus