Difference between revisions of "Devil May Cry 5"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Line 6: | Line 6: | ||
|ios-ipados app = na | |ios-ipados app = na | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
− | |crossover = | + | |crossover = playable |
− | |crossover notes = | + | |crossover notes = Now the whole game is playable from start to finish, but some ground textures are still missing. Tested with Crossover 21.2 beta and DXVK 1.10. <ref>{{Refurl|url=https://applesilicongames.com/games/5PFdyrrd1SZ3zbvsSFjjCq/devil-may-cry-5|title=Devil May Cry 5 on Apple Silicon Games|date=2021-04-12|snippet=hovers around 30-60fps with highs of 90 - 120fps with the usual CrossOver drops, has the usual CrossOver fps drops mainly when a lot of effects are on screen}}</ref> |
|wine = unknown | |wine = unknown | ||
|wine notes = | |wine notes = |
Revision as of 18:04, 7 March 2022
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Now the whole game is playable from start to finish, but some ground textures are still missing. Tested with Crossover 21.2 beta and DXVK 1.10. [1] | |
Wine | ||
Virtualization | ||
Parallels | It runs on DX11 mode, but it's too slow to play or even moving through menus.[2] |
CrossOver crash
Use this save game to skip past the Prologue.
Gameplay videos
References
- ↑ Devil May Cry 5 on Apple Silicon Games - last accessed on 2021-04-12
- "hovers around 30-60fps with highs of 90 - 120fps with the usual CrossOver drops, has the usual CrossOver fps drops mainly when a lot of effects are on screen"
- ↑ Verified by User:Andytizer on 2021-04-29
- Device: MacBook Air M1 2020
- OS: macOS 11.3
- Method: Windows ARM Build 21364 on Parallels 16.5