Difference between revisions of "Geometry Dash"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|wine notes = | |wine notes = | ||
|parallels = perfect | |parallels = perfect | ||
− | |parallels notes = Stable, some frame drops on graphic intensive levels | + | |parallels notes = Stable.<ref>{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-11-02|snippet=constant 60fps on the majority of levels, some frame drops on graphic intensive levels}}</ref> |
|windows 10 arm = na | |windows 10 arm = na | ||
|windows 10 arm notes = | |windows 10 arm notes = |
Revision as of 17:51, 2 November 2021
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Frame drops.[1] | |
Compatibility layer | ||
CrossOver | Stable.[2] | |
Wine | ||
Virtualization | ||
Parallels | Stable.[3] |
References
- ↑ Geometry Dash on Apple Silicon Games - last accessed on 2021-04-12
- "60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable"
- ↑ Geometry Dash on Apple Silicon Games - last accessed on 2021-04-12
- "stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing"
- ↑ Geometry Dash on Apple Silicon Games - last accessed on 2021-11-02
- "constant 60fps on the majority of levels, some frame drops on graphic intensive levels"