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Difference between revisions of "Mass Effect: Andromeda"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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(4 intermediate revisions by 2 users not shown)
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|ios-ipados app      = na
 
|ios-ipados app      = na
 
|ios-ipados app notes =  
 
|ios-ipados app notes =  
|crossover            = menu
+
|crossover            = Playable
|crossover notes      = Unplayable.<ref>{{Refdevice|user=cake|date=2022-03-01|device=2021 MBP 16, M1 Max, 32GB|os=Mac OS Monterey 12.2.1|method=Crossover 21.1|version=|store=Steam|resolution=|settings=|framerate=|controller=|url=|title=|comment=Starts, but gets stuck on loading screen upon starting a game. Error occurs after all shaders appear to have successfully loaded}}</ref>
+
|crossover notes      = Unplayable.<ref>{{Refdevice|user=cake|date=2022-03-01|device=2021 MBP 16, M1 Max, 32GB|os=Mac OS Monterey 12.2.1|method=Crossover 21.1|version=|store=Steam|resolution=|settings=|framerate=|controller=|url=|title=|comment=Starts, but gets stuck on loading screen upon starting a game. Error occurs after all shaders appear to have successfully loaded}}</ref> Playable.<ref>{{Refdevice|user=OrangeT|date=2023-11-13|device=2020 MB Air M1, 16GB|os=Mac OS Sonoma 14|method=Crossover 23.6 + CXPatcher. DXVK/D3DMetal modes|version=|store=|resolution=1440х900|settings=Medium|framerate=30-50|controller=|url=|title=|comment=DXVK: Runs well on medium settings with no visual glitches. About 30-50 fps until M1 chip starts throttling due to overheating (in about 2 minutes), then fps drops by aproximately 25% depending on the scene. D3DMetal: definitely a more performant option with stable and higher fps. Graphics issues mentioned below can be fixed by using a CXPatcher.}}</ref>
|wine                = unknown
+
|wine                = playable
|wine notes          =  
+
|wine notes          = <ref>{{Refdevice|user=UnknownNutrient|date=2022-07-13|device=2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM|os=macOS Sonoma Beta 3|method=Wine using Whiskey and DXVK|store=Steam|resolution=1920x1200|settings=High|framerate=Between 80-120fps while playing (dependent on scene); some visual graphical blocking in space; some stuttering when doing action or going to location for the first time; Shaders load at the beginning correctly|controller=xbox one controller}}</ref> <ref>{{Refdevice|user=UnknownNutrient|date=2022-07-16|device=2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM|os=macOS Sonoma Beta 3|method=Wine using Whiskey and GPTK in D3D11 mode|store=Steam|resolution=1920x1200|settings=High|framerate=Between 80-120fps while playing (dependent on scene); graphical artefacts in the hair, light and water shaders (looks like really long, blocky strands of hair? like in Andrew tsai's Video of Tears of the Kingdom before fix)|controller=xbox one controller}}</ref>
 
|parallels            = unknown
 
|parallels            = unknown
 
|parallels notes      =  
 
|parallels notes      =  
Line 19: Line 19:
  
 
{{References}}
 
{{References}}
 +
  
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 10:42, 14 November 2023

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Playable Unplayable.[1] Playable.[2]
Wine Playable [3] [4]
Virtualization
Parallels Unknown

References

  1. Verified by User:cake on 2022-03-01
    Device: 2021 MBP 16, M1 Max, 32GB
    OS: Mac OS Monterey 12.2.1
    Method: Crossover 21.1
    Store: Steam
    Comment: Starts, but gets stuck on loading screen upon starting a game. Error occurs after all shaders appear to have successfully loaded
  2. Verified by User:OrangeT on 2023-11-13
    Device: 2020 MB Air M1, 16GB
    OS: Mac OS Sonoma 14
    Method: Crossover 23.6 + CXPatcher. DXVK/D3DMetal modes
    Resolution: 1440х900
    Settings: Medium
    Framerate: 30-50
    Comment: DXVK: Runs well on medium settings with no visual glitches. About 30-50 fps until M1 chip starts throttling due to overheating (in about 2 minutes), then fps drops by aproximately 25% depending on the scene. D3DMetal: definitely a more performant option with stable and higher fps. Graphics issues mentioned below can be fixed by using a CXPatcher.
  3. Verified by User:UnknownNutrient on 2022-07-13
    Device: 2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM
    OS: macOS Sonoma Beta 3
    Method: Wine using Whiskey and DXVK
    Store: Steam
    Resolution: 1920x1200
    Settings: High
    Framerate: Between 80-120fps while playing (dependent on scene); some visual graphical blocking in space; some stuttering when doing action or going to location for the first time; Shaders load at the beginning correctly
    Controller: xbox one controller
  4. Verified by User:UnknownNutrient on 2022-07-16
    Device: 2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM
    OS: macOS Sonoma Beta 3
    Method: Wine using Whiskey and GPTK in D3D11 mode
    Store: Steam
    Resolution: 1920x1200
    Settings: High
    Framerate: Between 80-120fps while playing (dependent on scene); graphical artefacts in the hair, light and water shaders (looks like really long, blocky strands of hair? like in Andrew tsai's Video of Tears of the Kingdom before fix)
    Controller: xbox one controller