Difference between revisions of "PCSX2"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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{{Compatibility/macOS | {{Compatibility/macOS | ||
− | |native = | + | |native = perfect |
− | |native notes = | + | |native notes = Using AetherSX2, the ARM port of PCSX2, link: https://www.aethersx2.com/archive/?dir=desktop/mac |
|rosetta 2 = perfect | |rosetta 2 = perfect | ||
|rosetta 2 notes = Using TellowKrinkle's version with Metal backend (results may vary depending on the game): https://github.com/tellowkrinkle/pcsx2/releases | |rosetta 2 notes = Using TellowKrinkle's version with Metal backend (results may vary depending on the game): https://github.com/tellowkrinkle/pcsx2/releases |
Latest revision as of 20:01, 10 August 2022
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | Using AetherSX2, the ARM port of PCSX2, link: https://www.aethersx2.com/archive/?dir=desktop/mac | |
Rosetta 2 | Using TellowKrinkle's version with Metal backend (results may vary depending on the game): https://github.com/tellowkrinkle/pcsx2/releases | |
Compatibility layer | ||
CrossOver | Runs well with the Vulkan renderer. | |
Virtualization | ||
Parallels |
References
- ↑ Verified by [[User:]] on 2021-11-25
- Device: MacBook Pro M1 Max (16 GB/24-Core)
- OS: macOS 12.0.1
- Method: Parallels 17
- Resolution: NA
- Settings: Default (PS2 native resolution)
- Comment: Version 1.6: DirectX 11 works although performance isn't great. OpenGL is unlaunchable. Tried Timesplitters.