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Difference between revisions of "PCSX2"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
 
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{{Compatibility/macOS
 
{{Compatibility/macOS
|native              = na
+
|native              = perfect
|native notes        =  
+
|native notes        = Using AetherSX2, the ARM port of PCSX2, link: https://www.aethersx2.com/archive/?dir=desktop/mac
|rosetta 2            = Playable
+
|rosetta 2            = perfect
|rosetta 2 notes      = Using TellowKrinkle's version with Metal backend: https://github.com/tellowkrinkle/pcsx2/releases
+
|rosetta 2 notes      = Using TellowKrinkle's version with Metal backend (results may vary depending on the game): https://github.com/tellowkrinkle/pcsx2/releases
 
|ios-ipados app      = na
 
|ios-ipados app      = na
 
|ios-ipados app notes =  
 
|ios-ipados app notes =  
|crossover            = Unknown
+
|crossover            = perfect
|crossover notes      =  
+
|crossover notes      = Runs well with the Vulkan renderer.
 
|wine                = na
 
|wine                = na
 
|wine notes          =  
 
|wine notes          =  

Latest revision as of 20:01, 10 August 2022

macOS Compatibility

Method Rating Notes
Native Perfect Using AetherSX2, the ARM port of PCSX2, link: https://www.aethersx2.com/archive/?dir=desktop/mac
Rosetta 2 Perfect Using TellowKrinkle's version with Metal backend (results may vary depending on the game): https://github.com/tellowkrinkle/pcsx2/releases
Compatibility layer
CrossOver Perfect Runs well with the Vulkan renderer.
Virtualization
Parallels Playable

[1]


References

  1. Verified by [[User:]] on 2021-11-25
    Device: MacBook Pro M1 Max (16 GB/24-Core)
    OS: macOS 12.0.1
    Method: Parallels 17
    Resolution: NA
    Settings: Default (PS2 native resolution)
    Comment: Version 1.6: DirectX 11 works although performance isn't great. OpenGL is unlaunchable. Tried Timesplitters.