Difference between revisions of "Quake 3 Arena"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Created page with "{{Compatibility/macOS |native = playable |native notes = Playable.<ref>{{Refdevice|user=Hakase|date=22 Nov 2021|device=MacBook Pro M1 Pro - 8/14 - 32GB|o...") |
(→ioquake3: Mention custom resolution instead of widescreen because ioquake3 starts with the native resolution by default) |
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{{Compatibility/macOS | {{Compatibility/macOS | ||
− | |native = | + | |native = Perfect |
− | |native notes = | + | |native notes = Runs perfectly with the MacSourcePorts version of Quake III.<ref>{{Refdevice|user=Hakase|date=22 Nov 2021|device=MacBook Pro M1 Pro - 8/14 - 32GB|os=macOS Monterey 12|method=|store=|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=Signed and notarised build of ioquake3. |
Requires baseq3 folder from original Quake 3 release. https://github.com/MacSourcePorts/ioq3/releases}}</ref> | Requires baseq3 folder from original Quake 3 release. https://github.com/MacSourcePorts/ioq3/releases}}</ref> | ||
|rosetta 2 = unknown | |rosetta 2 = unknown | ||
Line 18: | Line 18: | ||
|linux arm notes = | |linux arm notes = | ||
}} | }} | ||
+ | |||
+ | == ioquake3 == | ||
+ | |||
+ | To set up ioquake3, do the following: | ||
+ | |||
+ | # Download ioquake3 from https://github.com/MacSourcePorts/ioq3/releases. | ||
+ | # Open the dmg file and copy the app to the '''Applications''' folder. | ||
+ | # Copy the contents of the original Quake III Arena baseq3 folder to <code>~/Library/Application Support/Quake3/baseq3</code>. | ||
+ | |||
+ | To set custom resolution, follow these steps: | ||
+ | |||
+ | <ol> | ||
+ | <li>Launch and exit the game at least once. | ||
+ | <li>Open the <code>~/Library/Application Support/Quake3/baseq3/q3config.cfg</code> file with an editor. | ||
+ | <li>Set the following options: | ||
+ | <pre> | ||
+ | seta r_mode "-1" | ||
+ | seta r_customwidth "1920" | ||
+ | seta r_customheight "1080" | ||
+ | </pre> | ||
+ | </ol> | ||
+ | |||
+ | If you experience low FPS, try switching from the <code>opengl2</code> renderer to <code>opengl1</code>: | ||
+ | |||
+ | seta cl_renderer "opengl1" | ||
{{References}} | {{References}} | ||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 20:32, 2 September 2023
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | Runs perfectly with the MacSourcePorts version of Quake III.[1] | |
Rosetta 2 | ||
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels |
ioquake3
To set up ioquake3, do the following:
- Download ioquake3 from https://github.com/MacSourcePorts/ioq3/releases.
- Open the dmg file and copy the app to the Applications folder.
- Copy the contents of the original Quake III Arena baseq3 folder to
~/Library/Application Support/Quake3/baseq3
.
To set custom resolution, follow these steps:
- Launch and exit the game at least once.
- Open the
~/Library/Application Support/Quake3/baseq3/q3config.cfg
file with an editor. - Set the following options:
seta r_mode "-1" seta r_customwidth "1920" seta r_customheight "1080"
If you experience low FPS, try switching from the opengl2
renderer to opengl1
:
seta cl_renderer "opengl1"
References
- ↑ Verified by User:Hakase on 22 Nov 2021
- Device: MacBook Pro M1 Pro - 8/14 - 32GB
- OS: macOS Monterey 12
- Comment: Signed and notarised build of ioquake3.