Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Difference between revisions of "Halo: Reach"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (Text replacement - "|wine = na" to "|wine = unknown")
m (Update "Rosetta 2" compatibility from "na" to "perfect")
 
(13 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 +
{{Infobox game
 +
|cover        = halo_reach_cover.jpg
 +
|developers  =
 +
{{Infobox game/row/developer|Bungie}}
 +
|publishers  =
 +
{{Infobox game/row/publisher|Xbox Game Studios}}
 +
|engines      =
 +
{{Infobox game/row/engine|Halo Reach Engine}}
 +
|release dates=
 +
{{Infobox game/row/date||September 14, 2010}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|halo-reach|91}}
 +
{{Infobox game/row/reception|OpenCritic||}}
 +
{{Infobox game/row/reception|IGDB|halo-reach|89}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/series|Halo}}
 +
|steam appid  = 1064220
 +
|steam appid side =
 +
|gogcom id    =
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 4271
 +
|igdb        = halo-reach
 +
|pcgamingwiki = Halo:_Reach
 +
|mobygames    = 48291/halo-reach
 +
|strategywiki =
 +
|wikipedia    = Halo:_Reach
 +
|winehq      =
 +
|license      =
 +
|codeweavers  = halo-reach
 +
|asg          =
 +
}}
 
{{Compatibility/macOS
 
{{Compatibility/macOS
 
|native              = na
 
|native              = na
 
|native notes        =  
 
|native notes        =  
|rosetta 2            = na
+
|rosetta 2            = perfect
|rosetta 2 notes      =  
+
|rosetta 2 notes      = <ref name=Lynkos></ref>
 
|ios-ipados app      = na
 
|ios-ipados app      = na
 
|ios-ipados app notes =  
 
|ios-ipados app notes =  
|crossover            = na
+
|crossover            = perfect
|crossover notes      =  
+
|crossover notes      = runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip <ref>{{Refdevice|user=Matmania|date=|device=MacBook Air 15 inch M2|os=|method=Crossover|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
|wine                = unknown
+
|wine                = perfect
|wine notes          =  
+
|wine notes          = Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.<ref name=Lynkos>{{Refdevice|user=Lynkos|date=2024-02-10|device=MacBook Pro 14" M3 Max 64GB RAM|os=macOS 14.4|method=[[Game Porting Toolkit]]|version=|store=Steam|resolution=3024x1964|settings=|framerate=|controller=Xbox One Controller|url=|title=|comment=|}}</ref>
 
|parallels            = playable
 
|parallels            = playable
 
|parallels notes      = Playable.<ref>{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
 
|parallels notes      = Playable.<ref>{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref>
Line 17: Line 49:
 
|linux arm notes      =  
 
|linux arm notes      =  
 
}}
 
}}
 +
 +
==Availability==
 +
{{Availability}}
  
 
{{References}}
 
{{References}}
  
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 23:05, 27 September 2024

Halo: Reach
Halo: Reach cover
Developers
Bungie
Publishers
Xbox Game Studios
Engines
Halo Reach Engine
Release dates
September 14, 2010
Reception
Metacritic 91
IGDB 89
Taxonomy
Series Halo
Resources
PCGamingWiki
Codeweavers
Halo: Reach on HowLongToBeat
Halo: Reach on IGDB
Halo: Reach on MobyGames
Halo: Reach on Wikipedia

macOS Compatibility

Method Rating Notes
Rosetta 2 Perfect [1]
Compatibility layer
CrossOver Perfect runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip [2]
Wine Perfect Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.[1]
Virtualization
Parallels Playable Playable.[3]

Availability

See PCGamingWiki for Windows and/or Linux availability.

References

  1. 1.0 1.1 Verified by User:Lynkos on 2024-02-10
    Device: MacBook Pro 14" M3 Max 64GB RAM
    OS: macOS 14.4
    Method: Game Porting Toolkit
    Store: Steam
    Resolution: 3024x1964
    Controller: Xbox One Controller
  2. Verified by User:Matmania on
    Device: MacBook Air 15 inch M2
    Method: Crossover
  3. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows ARM on Parallels 16