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Difference between revisions of "ROUNDS"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|crossover notes      =  
 
|crossover notes      =  
 
|wine                = perfect
 
|wine                = perfect
|wine notes          = Pressing the "Quit" game button launches Unity's Crash Handler<ref>{{Refdevice|user=Wixonic|date=2024-10-23|device=Mac mini M2 8GB|os=macOS|method=[https://github.com/Kegworks-App/Kegworks Kegworks]{{note|Using engine KegworksCX 23.7.1 with D3DMetal v2.0b3 enabled, on a Wineskin wrapper v3.0.7}}|version=v1.1.1.c50801a25|resolution=1920x1080|settings=V-Sync disabled|framerate= ≈220 FPS|comment=Disabling V-Sync seems to remove latency}}</ref>
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|wine notes          = Pressing the "Quit" game button launches Unity's Crash Handler.<ref>{{Refdevice|user=Wixonic|date=2024-10-23|device=Mac mini M2 8GB|os=macOS Sequoia 15.1 (24B82)|method=[https://github.com/Kegworks-App/Kegworks Kegworks] using engine KegworksCX 23.7.1 with D3DMetal v2.0b3 enabled, on a Wineskin wrapper v3.0.7|store=Steam|version=v1.1.1.c50801a25|resolution=1920x1080|settings=V-Sync disabled|framerate= ≈220 FPS|comment=Disabling V-Sync seems to remove latency}}</ref>
 
|parallels            = unknown
 
|parallels            = unknown
 
|parallels notes      =  
 
|parallels notes      =  
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{{Availability}}
 
{{Availability}}
  
<references group="Refdevice"/>
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{{References}}
 
 
<references group="Note"/>
 

Latest revision as of 09:24, 23 October 2024

ROUNDS
ROUNDS cover
Developers
Landfall Games
Resources
PCGamingWiki
ROUNDS on HowLongToBeat
ROUNDS on MobyGames

macOS Compatibility

Compatibility layer Rating Notes
CrossOver Unknown
Wine Perfect Pressing the "Quit" game button launches Unity's Crash Handler.[1]
Virtualization
Parallels Unknown
Multi-booting
Windows 10 ARM Unknown
Linux ARM Unknown

Availability

See PCGamingWiki for Windows and/or Linux availability.

References

  1. Verified by User:Wixonic on 2024-10-23
    Device: Mac mini M2 8GB
    OS: macOS Sequoia 15.1 (24B82)
    Method: Kegworks using engine KegworksCX 23.7.1 with D3DMetal v2.0b3 enabled, on a Wineskin wrapper v3.0.7
    Game version: v1.1.1.c50801a25
    Store: Steam
    Resolution: 1920x1080
    Settings: V-Sync disabled
    Framerate: ≈220 FPS
    Comment: Disabling V-Sync seems to remove latency