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Difference between revisions of "Halo: Reach"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (Change "Playable" to "Perfect" in Wine compatibility section)
m (Update "Rosetta 2" compatibility from "na" to "perfect")
 
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{{Infobox game/row/engine|Halo Reach Engine}}
 
{{Infobox game/row/engine|Halo Reach Engine}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|PC|September 14, 2010}}
+
{{Infobox game/row/date||September 14, 2010}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|halo-reach|91}}
 
{{Infobox game/row/reception|Metacritic|halo-reach|91}}
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{{Infobox game/row/reception|IGDB|halo-reach|89}}
 
{{Infobox game/row/reception|IGDB|halo-reach|89}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
+
{{Infobox game/row/taxonomy/series|Halo}}
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Behind view}}
 
{{Infobox game/row/taxonomy/controls          | Direct control}}
 
{{Infobox game/row/taxonomy/genres            | Shooter}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | Spacecraft}}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | Action, Science Fiction, War, Futuristic}}
 
{{Infobox game/row/taxonomy/series           | Halo}}
 
 
|steam appid  = 1064220
 
|steam appid  = 1064220
 
|steam appid side =  
 
|steam appid side =  
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|hltb        = 4271
 
|hltb        = 4271
 
|igdb        = halo-reach
 
|igdb        = halo-reach
|lutris      =
+
|pcgamingwiki = Halo:_Reach
 
|mobygames    = 48291/halo-reach
 
|mobygames    = 48291/halo-reach
 
|strategywiki =  
 
|strategywiki =  
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|winehq      =
 
|winehq      =
 
|license      =
 
|license      =
 +
|codeweavers  = halo-reach
 +
|asg          =
 
}}
 
}}
 
{{Compatibility/macOS
 
{{Compatibility/macOS
 
|native              = na
 
|native              = na
 
|native notes        =  
 
|native notes        =  
|rosetta 2            = na
+
|rosetta 2            = perfect
|rosetta 2 notes      =  
+
|rosetta 2 notes      = <ref name=Lynkos></ref>
 
|ios-ipados app      = na
 
|ios-ipados app      = na
 
|ios-ipados app notes =  
 
|ios-ipados app notes =  
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|linux arm notes      =  
 
|linux arm notes      =  
 
}}
 
}}
 +
 +
==Availability==
 +
{{Availability}}
  
 
{{References}}
 
{{References}}
  
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 23:05, 27 September 2024

Halo: Reach
Halo: Reach cover
Developers
Bungie
Publishers
Xbox Game Studios
Engines
Halo Reach Engine
Release dates
September 14, 2010
Reception
Metacritic 91
IGDB 89
Taxonomy
Series Halo
Resources
PCGamingWiki
Codeweavers
Halo: Reach on HowLongToBeat
Halo: Reach on IGDB
Halo: Reach on MobyGames
Halo: Reach on Wikipedia

macOS Compatibility

Method Rating Notes
Rosetta 2 Perfect [1]
Compatibility layer
CrossOver Perfect runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip [2]
Wine Perfect Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.[1]
Virtualization
Parallels Playable Playable.[3]

Availability

See PCGamingWiki for Windows and/or Linux availability.

References

  1. 1.0 1.1 Verified by User:Lynkos on 2024-02-10
    Device: MacBook Pro 14" M3 Max 64GB RAM
    OS: macOS 14.4
    Method: Game Porting Toolkit
    Store: Steam
    Resolution: 3024x1964
    Controller: Xbox One Controller
  2. Verified by User:Matmania on
    Device: MacBook Air 15 inch M2
    Method: Crossover
  3. Verified by User:Andytizer on
    Device: MacBook Air M1 2020 8 GB RAM
    Method: Windows ARM on Parallels 16