Difference between revisions of "Halo: Reach"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (Update "Rosetta 2" compatibility from "na" to "perfect") |
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+ | {{Infobox game | ||
+ | |cover = halo_reach_cover.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Bungie}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Xbox Game Studios}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Halo Reach Engine}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date||September 14, 2010}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|halo-reach|91}} | ||
+ | {{Infobox game/row/reception|OpenCritic||}} | ||
+ | {{Infobox game/row/reception|IGDB|halo-reach|89}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/series|Halo}} | ||
+ | |steam appid = 1064220 | ||
+ | |steam appid side = | ||
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 4271 | ||
+ | |igdb = halo-reach | ||
+ | |pcgamingwiki = Halo:_Reach | ||
+ | |mobygames = 48291/halo-reach | ||
+ | |strategywiki = | ||
+ | |wikipedia = Halo:_Reach | ||
+ | |winehq = | ||
+ | |license = | ||
+ | |codeweavers = halo-reach | ||
+ | |asg = | ||
+ | }} | ||
{{Compatibility/macOS | {{Compatibility/macOS | ||
|native = na | |native = na | ||
|native notes = | |native notes = | ||
− | |rosetta 2 = | + | |rosetta 2 = perfect |
− | |rosetta 2 notes = | + | |rosetta 2 notes = <ref name=Lynkos></ref> |
|ios-ipados app = na | |ios-ipados app = na | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
− | |crossover = | + | |crossover = perfect |
− | |crossover notes = | + | |crossover notes = runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip <ref>{{Refdevice|user=Matmania|date=|device=MacBook Air 15 inch M2|os=|method=Crossover|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref> |
− | |wine = | + | |wine = perfect |
− | |wine notes = | + | |wine notes = Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.<ref name=Lynkos>{{Refdevice|user=Lynkos|date=2024-02-10|device=MacBook Pro 14" M3 Max 64GB RAM|os=macOS 14.4|method=[[Game Porting Toolkit]]|version=|store=Steam|resolution=3024x1964|settings=|framerate=|controller=Xbox One Controller|url=|title=|comment=|}}</ref> |
|parallels = playable | |parallels = playable | ||
|parallels notes = Playable.<ref>{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref> | |parallels notes = Playable.<ref>{{Refdevice|user=Andytizer|date=|device=MacBook Air M1 2020 8 GB RAM|os=|method=Windows ARM on Parallels 16|version=|resolution=|settings=|framerate=|controller=|url=|title=|comment=}}</ref> | ||
Line 17: | Line 49: | ||
|linux arm notes = | |linux arm notes = | ||
}} | }} | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability}} | ||
{{References}} | {{References}} | ||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 23:05, 27 September 2024
Developers | |
---|---|
Bungie | |
Publishers | |
Xbox Game Studios | |
Engines | |
Halo Reach Engine | |
Release dates | |
September 14, 2010 | |
Reception | |
Metacritic | 91 |
IGDB | 89 |
Taxonomy | |
Series | Halo |
Resources | |
PCGamingWiki | |
Codeweavers | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | [1] | |
Compatibility layer | ||
CrossOver | runs at 60+fps but there's a few drops here and there. NB. HALO seems to require 16GB to run. Will not load on my 8GB Mac Mini with Same M2 chip [2] | |
Wine | Game runs Perfect, but unable to play any online multiplayer games due to Easy Anti-Cheat (EAC) requirement. EAC considers virtualization and compatibility layers to be a form of cheating, and there's currently no way around it. However, solo and local multiplayer runs Perfect.[1] | |
Virtualization | ||
Parallels | Playable.[3] |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
References
- ↑ 1.0 1.1 Verified by User:Lynkos on 2024-02-10
- Device: MacBook Pro 14" M3 Max 64GB RAM
- OS: macOS 14.4
- Method: Game Porting Toolkit
- Store: Steam
- Resolution: 3024x1964
- Controller: Xbox One Controller
- ↑ Verified by User:Matmania on
- Device: MacBook Air 15 inch M2
- Method: Crossover
- ↑ Verified by User:Andytizer on
- Device: MacBook Air M1 2020 8 GB RAM
- Method: Windows ARM on Parallels 16