Difference between revisions of "Palworld"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|crossover = Unknown | |crossover = Unknown | ||
|crossover notes = | |crossover notes = | ||
− | |wine = | + | |wine = Perfect |
− | |wine notes = | + | |wine notes = Plays Perfectly in singleplayer. In v0.1.4.1, dedicated servers randomly disconnect sometimes, though this is a cross platform bug (so it's unrelated to Wine).<ref name=Lynkos>{{Refdevice|user=Lynkos|date=2024-02-28|device=MacBook Pro 14" M3 Max 64GB RAM|os=macOS 14.4|method=[[Game Porting Toolkit]]|version=0.1.5.0|store=Steam|resolution=3024x1964|settings=|framerate=40-90FPS, averaging ~50FPS|controller=Xbox One Controller|url=|title=|comment=|}}</ref> Some visual glitches, but Playable.<ref>{{Refdevice|user=The_Doc|date=2024-01-28|device=MacBook Pro M1 (16 GB/8-Core)|os=macOS 14.2.1|comment=|}}</ref> Glitches are likely due to the fact that Palworld is currently Early Access, so bugs are to be expected.<ref name=Lynkos></ref> |
|parallels = Unplayable | |parallels = Unplayable | ||
|parallels notes = When launching from Steam, encounter a Kernel error. Error is likely due to the Unreal engine checking for a specific chipset. <ref name=Shenso>{{Refdevice|user=Shenso|date=2024-02-08|device=MacBook Pro 16" M1 Max 64GB RAM|os=macOS 14.2.1|method=Parallels|version=0.1.4.1|store=Steam|resolution=3024x1964|settings=|framerate=0FPS, averaging ~0FPS|controller=Xbox One Controller|url=|title=|comment=|}}</ref> | |parallels notes = When launching from Steam, encounter a Kernel error. Error is likely due to the Unreal engine checking for a specific chipset. <ref name=Shenso>{{Refdevice|user=Shenso|date=2024-02-08|device=MacBook Pro 16" M1 Max 64GB RAM|os=macOS 14.2.1|method=Parallels|version=0.1.4.1|store=Steam|resolution=3024x1964|settings=|framerate=0FPS, averaging ~0FPS|controller=Xbox One Controller|url=|title=|comment=|}}</ref> | ||
− | + | <pre>Error="error="LowLevelFatalError [File:C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 433] Direct3DDevice->CreateUnorderedAccessView(Texture->GetResource(),&UAVDesc,(ID3D11UnorderedAccessView**)UnorderedAccessView.GetInitReference()) failed with error E_INVALIDARG (Name='RT_WorldMapMask', Format='DXGI_FORMAT_B8G8R8A8_UNORM' (0x00000057), FormatSupport=0x31FEF3F3, FormatSupport2=0x00010400) at C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UAV.cpp:113 | |
− | Error="error="LowLevelFatalError [File:C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 433] Direct3DDevice->CreateUnorderedAccessView(Texture->GetResource(),&UAVDesc,(ID3D11UnorderedAccessView**)UnorderedAccessView.GetInitReference()) failed with error E_INVALIDARG (Name='RT_WorldMapMask', Format='DXGI_FORMAT_B8G8R8A8_UNORM' (0x00000057), FormatSupport=0x31FEF3F3, FormatSupport2=0x00010400) at C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UAV.cpp:113 | + | KERNELBASE""</pre> |
− | |||
− | KERNELBASE"" | ||
|windows 10 arm = na | |windows 10 arm = na | ||
|windows 10 arm notes = | |windows 10 arm notes = | ||
|linux arm = na | |linux arm = na | ||
|linux arm notes = | |linux arm notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===AMD graphics driver popup=== | ||
+ | ''Before launching via Steam (using Wine), a popup states:'' | ||
+ | <blockquote>The installed version of the AMD graphics driver has known issues. Please install either the latest or the recommended driver version.</blockquote> | ||
+ | {{Fixbox|description=Click "No"|ref=|fix= | ||
+ | This popup is safe to ignore and shouldn't affect gameplay, so simply click "No". | ||
}} | }} | ||
Revision as of 19:24, 16 September 2024
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | ||
Wine | Plays Perfectly in singleplayer. In v0.1.4.1, dedicated servers randomly disconnect sometimes, though this is a cross platform bug (so it's unrelated to Wine).[1] Some visual glitches, but Playable.[2] Glitches are likely due to the fact that Palworld is currently Early Access, so bugs are to be expected.[1] | |
Virtualization | ||
Parallels | When launching from Steam, encounter a Kernel error. Error is likely due to the Unreal engine checking for a specific chipset. [3]
Error="error="LowLevelFatalError [File:C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 433] Direct3DDevice->CreateUnorderedAccessView(Texture->GetResource(),&UAVDesc,(ID3D11UnorderedAccessView**)UnorderedAccessView.GetInitReference()) failed with error E_INVALIDARG (Name='RT_WorldMapMask', Format='DXGI_FORMAT_B8G8R8A8_UNORM' (0x00000057), FormatSupport=0x31FEF3F3, FormatSupport2=0x00010400) at C:\works\Pal-UE-EngineSource\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11UAV.cpp:113 KERNELBASE"" |
Issues fixed
AMD graphics driver popup
Before launching via Steam (using Wine), a popup states:
The installed version of the AMD graphics driver has known issues. Please install either the latest or the recommended driver version.
Click "No" |
---|
This popup is safe to ignore and shouldn't affect gameplay, so simply click "No". |
References
- ↑ 1.0 1.1 Verified by User:Lynkos on 2024-02-28
- Device: MacBook Pro 14" M3 Max 64GB RAM
- OS: macOS 14.4
- Method: Game Porting Toolkit
- Game version: 0.1.5.0
- Store: Steam
- Resolution: 3024x1964
- Framerate: 40-90FPS, averaging ~50FPS
- Controller: Xbox One Controller
- ↑ Verified by User:The_Doc on 2024-01-28
- Device: MacBook Pro M1 (16 GB/8-Core)
- OS: macOS 14.2.1
- ↑ Verified by User:Shenso on 2024-02-08
- Device: MacBook Pro 16" M1 Max 64GB RAM
- OS: macOS 14.2.1
- Method: Parallels
- Game version: 0.1.4.1
- Store: Steam
- Resolution: 3024x1964
- Framerate: 0FPS, averaging ~0FPS
- Controller: Xbox One Controller