Difference between revisions of "Mass Effect: Andromeda"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|ios-ipados app = na | |ios-ipados app = na | ||
|ios-ipados app notes = | |ios-ipados app notes = | ||
− | |crossover = | + | |crossover = Playable |
− | |crossover notes = Unplayable.<ref>{{Refdevice|user=cake|date=2022-03-01|device=2021 MBP 16, M1 Max, 32GB|os=Mac OS Monterey 12.2.1|method=Crossover 21.1|version=|store=Steam|resolution=|settings=|framerate=|controller=|url=|title=|comment=Starts, but gets stuck on loading screen upon starting a game. Error occurs after all shaders appear to have successfully loaded}}</ref> | + | |crossover notes = Unplayable.<ref>{{Refdevice|user=cake|date=2022-03-01|device=2021 MBP 16, M1 Max, 32GB|os=Mac OS Monterey 12.2.1|method=Crossover 21.1|version=|store=Steam|resolution=|settings=|framerate=|controller=|url=|title=|comment=Starts, but gets stuck on loading screen upon starting a game. Error occurs after all shaders appear to have successfully loaded}}</ref> Playable.<ref>{{Refdevice|user=OrangeT|date=2023-11-13|device=2020 MB Air M1, 16GB|os=Mac OS Sonoma 14|method=Crossover 23.6 + CXPatcher. DXVK/D3DMetal modes|version=|store=|resolution=1440х900|settings=Medium|framerate=30-50|controller=|url=|title=|comment=DXVK: Runs well on medium settings with no visual glitches. About 30-50 fps until M1 chip starts throttling due to overheating (in about 2 minutes), then fps drops by aproximately 25% depending on the scene. D3DMetal: definitely a more performant option with stable and higher fps. Graphics issues mentioned below can be fixed by using a CXPatcher.}}</ref> |
|wine = playable | |wine = playable | ||
− | |wine notes = <ref>{{Refdevice|user=UnknownNutrient|date=2022-07-13|device=2023 MacBook Pro 16 M2 Max (38 Core GPU) 32GB RAM|os=macOS Sonoma Beta 3|method=Wine using Whiskey and DXVK|store=Steam|resolution=1920x1200|settings=High|framerate=Between 80-120fps while playing (dependent on scene); some visual graphical blocking in space; some stuttering when doing action or going to location for the first time; Shaders load at the beginning correctly|controller=xbox one controller}}</ref> | + | |wine notes = <ref>{{Refdevice|user=UnknownNutrient|date=2022-07-13|device=2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM|os=macOS Sonoma Beta 3|method=Wine using Whiskey and DXVK|store=Steam|resolution=1920x1200|settings=High|framerate=Between 80-120fps while playing (dependent on scene); some visual graphical blocking in space; some stuttering when doing action or going to location for the first time; Shaders load at the beginning correctly|controller=xbox one controller}}</ref> <ref>{{Refdevice|user=UnknownNutrient|date=2022-07-16|device=2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM|os=macOS Sonoma Beta 3|method=Wine using Whiskey and GPTK in D3D11 mode|store=Steam|resolution=1920x1200|settings=High|framerate=Between 80-120fps while playing (dependent on scene); graphical artefacts in the hair, light and water shaders (looks like really long, blocky strands of hair? like in Andrew tsai's Video of Tears of the Kingdom before fix)|controller=xbox one controller}}</ref> |
|parallels = unknown | |parallels = unknown | ||
|parallels notes = | |parallels notes = |
Latest revision as of 10:42, 14 November 2023
macOS Compatibility
Compatibility layer | Rating | Notes |
---|---|---|
CrossOver | Unplayable.[1] Playable.[2] | |
Wine | [3] [4] | |
Virtualization | ||
Parallels |
References
- ↑ Verified by User:cake on 2022-03-01
- Device: 2021 MBP 16, M1 Max, 32GB
- OS: Mac OS Monterey 12.2.1
- Method: Crossover 21.1
- Store: Steam
- Comment: Starts, but gets stuck on loading screen upon starting a game. Error occurs after all shaders appear to have successfully loaded
- ↑ Verified by User:OrangeT on 2023-11-13
- Device: 2020 MB Air M1, 16GB
- OS: Mac OS Sonoma 14
- Method: Crossover 23.6 + CXPatcher. DXVK/D3DMetal modes
- Resolution: 1440х900
- Settings: Medium
- Framerate: 30-50
- Comment: DXVK: Runs well on medium settings with no visual glitches. About 30-50 fps until M1 chip starts throttling due to overheating (in about 2 minutes), then fps drops by aproximately 25% depending on the scene. D3DMetal: definitely a more performant option with stable and higher fps. Graphics issues mentioned below can be fixed by using a CXPatcher.
- ↑ Verified by User:UnknownNutrient on 2022-07-13
- Device: 2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM
- OS: macOS Sonoma Beta 3
- Method: Wine using Whiskey and DXVK
- Store: Steam
- Resolution: 1920x1200
- Settings: High
- Framerate: Between 80-120fps while playing (dependent on scene); some visual graphical blocking in space; some stuttering when doing action or going to location for the first time; Shaders load at the beginning correctly
- Controller: xbox one controller
- ↑ Verified by User:UnknownNutrient on 2022-07-16
- Device: 2023 MacBook Pro 16, M2 Max (38 Core GPU), 32GB RAM
- OS: macOS Sonoma Beta 3
- Method: Wine using Whiskey and GPTK in D3D11 mode
- Store: Steam
- Resolution: 1920x1200
- Settings: High
- Framerate: Between 80-120fps while playing (dependent on scene); graphical artefacts in the hair, light and water shaders (looks like really long, blocky strands of hair? like in Andrew tsai's Video of Tears of the Kingdom before fix)
- Controller: xbox one controller