Difference between revisions of "Bomb Rush Cyberfunk"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
(Add GPTK) |
(Unity thing) |
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(2 intermediate revisions by the same user not shown) | |||
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|native notes = | |native notes = | ||
|rosetta 2 = perfect | |rosetta 2 = perfect | ||
− | |rosetta 2 notes = Runs as native | + | |rosetta 2 notes = Runs as if it were native |
<ref>{{Refdevice | <ref>{{Refdevice | ||
|user=lotharie | |user=lotharie | ||
Line 38: | Line 38: | ||
|method=GPTK 0.4 (Rosetta) | |method=GPTK 0.4 (Rosetta) | ||
|version=Patch 1 Update | |version=Patch 1 Update | ||
− | |resolution= | + | |resolution=3024x1964 |
|settings=Ultra | |settings=Ultra | ||
− | |framerate= | + | |framerate=80 FPS |
|controller=Xbox | |controller=Xbox | ||
− | |comment=It's awesome! | + | |comment=It's awesome! Also it reaches 120fps ProMotion if you don't upscale your screen to 3024x1964 and stay at 1512x982. (bc Unity seems dumb about available resolutions) |
}} | }} | ||
</ref> | </ref> |
Latest revision as of 17:46, 27 September 2023
Developers | |
---|---|
Team Reptile | |
Publishers | |
Team Reptile | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Runs as if it were native [1] | |
Compatibility layer | ||
CrossOver | ||
Virtualization | ||
Parallels | Small graphical issues, doesn´t affect gameplay. |
- ↑ Verified by User:lotharie on 2023-09-27
- Device: MacBook Pro 2021 - M1 Pro (10/16)
- OS: macOS 14.0 (Sonoma)
- Method: GPTK 0.4 (Rosetta)
- Game version: Patch 1 Update
- Resolution: 3024x1964
- Settings: Ultra
- Framerate: 80 FPS
- Controller: Xbox
- Comment: It's awesome! Also it reaches 120fps ProMotion if you don't upscale your screen to 3024x1964 and stay at 1512x982. (bc Unity seems dumb about available resolutions)
- ↑ Verified by User:Drami on 2023-07-24
- Device: MacBook Air M1 Max 2021
- OS: macOS 13.4.1
- Method: CrossOver 23
- Resolution: 2560x1440
- Settings: High
- Framerate: 60 FPS
- Controller: Playstation