Difference between revisions of "Dying Light"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
Line 41: | Line 41: | ||
|native notes = | |native notes = | ||
|rosetta 2 = Yes | |rosetta 2 = Yes | ||
− | |rosetta 2 notes = | + | |rosetta 2 notes = Gxame runs well on macOS.<ref>{{Refcheck|user=Nsklaus|date=2021-03-14|comment=Tested on MacBook Pro 2020 8GB RAM 8 Core GPU}}</ref> |
|compatibility layer = | |compatibility layer = | ||
|compatibility layer app = | |compatibility layer app = |
Revision as of 10:27, 16 March 2021
Developers | |
---|---|
Techland | |
Publishers | |
WB. Games | |
Engines | |
Chrome Engine 6 | |
Release dates | |
macOS | December 15, 2016 |
Reception | |
Metacritic | 75 |
OpenCritic | 73 |
IGDB | 81 |
Resources | |
PCGamingWiki | |
Apple Silicon Games | |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
macOS Compatibility
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Native | ||
Rosetta 2 | Gxame runs well on macOS.[1] |
Issues fixed
DualShock 4 controller not detected
Replace libSDL2.dylib[2] |
---|
Use more recent version of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one from the maintainer of wineskin, gcenx:
This fix may also work with other SDL2 games with dysfunctional controller support. |
References
- ↑ Verified by User:Nsklaus on 2021-03-14
- Tested on MacBook Pro 2020 8GB RAM 8 Core GPU
- ↑ Verified by User:Nsklaus on 2021-03-14
- Tested on MacBook Pro 2020 8GB RAM 8 Core GPU