Difference between revisions of "Geometry Dash"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
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|rosetta 2 = playable | |rosetta 2 = playable | ||
|rosetta 2 notes = Frame drops.<ref>{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable}}</ref> | |rosetta 2 notes = Frame drops.<ref>{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable}}</ref> | ||
− | |ios-ipados app = | + | |ios-ipados app = perfect |
− | |ios-ipados app notes = | + | |ios-ipados app notes = Stable.<ref>{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-11-02|snippet=resolution is at 4:3}}</ref> |
|crossover = perfect | |crossover = perfect | ||
|crossover notes = Stable.<ref>{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing}}</ref> | |crossover notes = Stable.<ref>{{Refurl|url=https://applesilicongames.com/games/FGmZJdT9qyapzNhVNu8AFx/geometry-dash|title=Geometry Dash on Apple Silicon Games|date=2021-04-12|snippet=stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing}}</ref> |
Revision as of 18:01, 2 November 2021
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Frame drops.[1] | |
iOS/iPadOS App | Stable.[2] | |
Compatibility layer | ||
CrossOver | Stable.[3] | |
Wine | ||
Virtualization | ||
Parallels | Stable.[4] |
References
- ↑ Geometry Dash on Apple Silicon Games - last accessed on 2021-04-12
- "60 FPS with occasional stutters and frame drops, Can't play levels with high object count, FPS drop so low it's unplayable"
- ↑ Geometry Dash on Apple Silicon Games - last accessed on 2021-11-02
- "resolution is at 4:3"
- ↑ Geometry Dash on Apple Silicon Games - last accessed on 2021-04-12
- "stable 60 FPS even on relatively high object count levels. Does not stutter or frame drop at all unlike running with Rosetta 2. On levels with very high object count, frames start to drop, as expected., turn V-Sync off for way lower input lag, no visible screen tearing"
- ↑ Geometry Dash on Apple Silicon Games - last accessed on 2021-11-02
- "constant 60fps on the majority of levels, some frame drops on graphic intensive levels"