Difference between revisions of "Dying Light"
From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (Text replacement - "|parallels = na" to "|parallels = unknown") |
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#Rename the file to: <code>libSDL2.dylib</code>. | #Rename the file to: <code>libSDL2.dylib</code>. | ||
#Copy file into <code>Dying Light/DyingLightGame.app/Contents/Frameworks/</code> replacing the previous one. | #Copy file into <code>Dying Light/DyingLightGame.app/Contents/Frameworks/</code> replacing the previous one. | ||
− | This fix may also work with other SDL2 games with dysfunctional controller support. | + | This fix may also work with other SDL2 games with dysfunctional controller support. Note: This also works with Xbox One controllers. |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 23:58, 11 October 2021
Developers | |
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Techland | |
Publishers | |
WB. Games | |
Engines | |
Chrome Engine 6 | |
Release dates | |
macOS | December 15, 2016 |
Reception | |
Metacritic | 75 |
OpenCritic | 73 |
IGDB | 81 |
Resources | |
PCGamingWiki | |
Apple Silicon Games | |
macOS Compatibility
Method | Rating | Notes |
---|---|---|
Rosetta 2 | Game runs well on macOS.[1] | |
Compatibility layer | ||
CrossOver | ||
Wine | ||
Virtualization | ||
Parallels |
Availability
- See PCGamingWiki for Windows and/or Linux availability.
Issues fixed
DualShock 4 controller not detected
Replace libSDL2.dylib[1] |
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Use more recent version of libSDL2.dylib with fixed rpath and replace the one found in the game with the new one from the maintainer of wineskin, gcenx:
This fix may also work with other SDL2 games with dysfunctional controller support. Note: This also works with Xbox One controllers. |
References
- ↑ 1.0 1.1 Verified by User:Nsklaus on 2021-03-14
- Device: MacBook Pro M1 2020 8 GB RAM