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Difference between revisions of "Geometry Dash"

From AppleGamingWiki, the wiki about gaming on M1 Apple silicon Macs
m (Added Geode Mod Loader compatibility problem.)
 
(One intermediate revision by one other user not shown)
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{{Compatibility/macOS
 
{{Compatibility/macOS
 
|native              = perfect
 
|native              = perfect
|native notes        = GD 2.2 works smoothly, however is capped on 60FPS.<ref>{{Refcheck|user=Mercyoverload|date=2024-01-04|comment=Tested on MacBook Pro (14-inch, M1 Pro, 2021)}}</ref>
+
|native notes        = GD 2.2 works smoothly, however is capped on 60FPS.<ref>{{Refcheck|user=Mercyoverload|date=2024-01-04|comment=Tested on MacBook Pro (14-inch, M1 Pro, 2021) with native Steam version [v2.2]}}</ref>
 
|rosetta 2            = perfect
 
|rosetta 2            = perfect
|rosetta 2 notes      = GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.<ref>{{Refcheck|user=Thatsniceguy|date=2023-12-20|comment=Tested on MacBook Pro (16-inch, 2021) with native Steam version [v2.2]}}</ref>
+
|rosetta 2 notes      = GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.<ref>{{Refcheck|user=Thatsniceguy|date=2023-12-20|comment=Tested on MacBook Pro (16-inch, 2021)}}</ref>
 
|ios-ipados app      = perfect
 
|ios-ipados app      = perfect
 
|ios-ipados app notes = Crash bug has been fixed in v2.2
 
|ios-ipados app notes = Crash bug has been fixed in v2.2
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* Game appears to be locked to 60FPS on all Macs - Apple Silicon or Intel.
 
* Game appears to be locked to 60FPS on all Macs - Apple Silicon or Intel.
 
* The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.
 
* The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.
 +
* Mod Menus like that of QOLMod in Geode don't work but crash the game in Crossover. Other mods should work.
  
 
{{References}}
 
{{References}}
  
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 01:03, 18 February 2025

macOS CompatibilityLink

Method Rating Notes
Native Perfect GD 2.2 works smoothly, however is capped on 60FPS.[1]
Rosetta 2 Perfect GD 2.2 is still Intel-only but it runs very smoothly even with high object count levels.[2]
iOS/iPadOS App Perfect Crash bug has been fixed in v2.2
Compatibility layer
CrossOver Perfect Stable 120FPS, even with high object count levels.[3]
Wine Perfect
Virtualization
Parallels Perfect Stable 120FPS, even with high object count levels. Has higher audio latency though, use CrossOver if you can.[4]

Other informationLink

  • Game appears to be locked to 60FPS on all Macs - Apple Silicon or Intel.
  • The game still runs on OpenGL for graphics, which means it'll run on non-Metal legacy Macs if you really wanted it to.
  • Mod Menus like that of QOLMod in Geode don't work but crash the game in Crossover. Other mods should work.

ReferencesLink

  1. Jump up Verified by User:Mercyoverload on 2024-01-04
    Tested on MacBook Pro (14-inch, M1 Pro, 2021) with native Steam version [v2.2]
  2. Jump up Verified by User:Thatsniceguy on 2023-12-20
    Tested on MacBook Pro (16-inch, 2021)
  3. Jump up Verified by User:Thatsniceguy on 2023-12-20
    Tested on MacBook Pro (16-inch, 2021)
  4. Jump up Verified by User:Thatsniceguy on 2023-12-20
    Tested on MacBook Pro (16-inch, 2021)